Motion Projects

A PLACE TO STORE MY MOTION GRAPHICS

In my recent work, I have explored a range of motion graphics techniques, encompassing glitch effects, title animation, rotoscoping, motion parallax effects, 3D camera tracking, animation overlaid on 3D cards, as well as the manipulation of motion-control camera shots.

ADIDAS

In creating this segment, we implemented a series of glitch effects by rotoscoping the athletes and integrating glitch elements through masking. Additionally, we employed motion parallax effects by combining projecting images onto 3D cards and depth maps to generate a stereoscopic effect.

Manual_ Standard

This project for a startup in the analog gaming industry placed a significant emphasis on improving the direction of the brand and maintaining control over its assets. The primary focus was on developing engaging animations for titles and subtexts.

EVERY DAMN DAY

In this particular instance, a motion-control camera was utilized to capture various sequences of the actor performing a series of exercises. Within the scene, 3D cards featuring typed text denoting the respective days of the week were strategically positioned. To achieve the effect of multiple actor duplicates, we employed rotoscoping techniques on the actor's overlapped footage.

VUSE

During this project, we conducted a 3D camera track and integrated 3D cards into the scene. Additionally, we animated lines and text on the 3D cards, which were positioned and animated within the scene.